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Right now, most aspects of Postal 4 just don't really work, both metaphorically and literally. You know, that one song is right, it does feel good to be a gangsta. Fortunately, most of the cops are braindead anyway, so it's pretty easy to hide behind a parked car until your wanted bar ends. Pedestrians and pets wander across the roads like they've got nothing to worry about, and then have the gall to get upset at you when you mow them down in your mobility scooter.
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They handle fine, but no one in the town has any self-preservation instinct. Your main way of traversing the sandbox is to ride around in these little motorized scooters that old people go to the shops on. It's not even that the tasks you're given are that overly complicated or annoying, it's just that actually getting around to do them is a complete pain. It's all well and good giving me weapons and telling me to go ape on a town inhabited solely by the world's most annoying stereotypes, but if shooting feels like just as much of a chore as the rest of the gameplay, it's not that much of a reward. What Postal 4 really needs, is some dedicated bug-fixing, and major improvements to how the game actually plays. Can't tell if this is a bug, or if the game is supposed to be filled with terrible street performers. It's already a total slog making it through the content the game already has. Realistically, if the game is trying to sell itself through early access, it doesn't need more content. At least, if these sorts of updates are coming through I'd hate to have seen the game a few months ago. While content updates have been relatively frequent, fixes for performance, bugs, and improvements don't seem to be forthcoming. The principal problem with that idea was the shooting in the game wasn't all that fun, so after hilariously getting bored of queuing for milk and killing everyone in the store, you'd just be left feeling unsatisfied by the whole affair.ĭoes Postal 4 do anything to fix that issue? So far, not really. The conceit of the game was that you had a week's worth of tedious menial tasks to complete, and you had to see how long you could keep doing them before giving up and going on a murder rampage. Postal 2, for all its edgelord humor, at least had an interesting take on gameplay. The gameplay, on the other hand, might be a little harder to fix.Īs you can see, the humor here is totally on point and won't date the game before it's even released. Of course, that won't necessarily make the game good, but at least it won't give you a headache to play, at least not because of the framerate anyway. Hopefully, by the time the game actually comes out these performance issues will have actually been fixed. The most charitable thing that can be said about the game's performance is that Postal 4 is still in alpha. 90% of the time they're completely unreadable, and when you enable the built-in "fix" for the problem, performance tanks even worse. The levels don't look that much better than Postal 2, a game that is now 18 years old. Even worse is that the game looks about as good as it runs. The first thing you'll notice about the game is probably the fact that it runs like total arse, probably fitting since the graphical settings have been renamed from "low" to "buttsauce".
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It's good to see that the Postal series managed to stay classy since that one tweet. You'll be transported right back into your teenage years if your teenage years were spent laughing at South Park and Drawn Together. It won't be long before you're cringing yourself stupid over the kind of jokes you would have found funny several years, and millions of brain cells earlier in your development.
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From start to finish Postal 4 is filled with gross-out humor, sexual references, and buckets of violence left, right, and center. More than that, it's a first-person shooter that is "edgy". Postal 4: No Regerts is much like the last two Postal titles in that it's a first-person shooter. After about 24 years Postal 4: No Regerts is finally about to make its debut, and will this one manage to be as shocking and controversial as the original? Probably not.
#Postal 4 gameplay simulator#
One of the most well-known controversy-driven games was Postal, an arcade-esque murder simulator that was Hatred before that game was even a glimmer in an edgelord's eye. Back in the day, Dead Space 2 tried to force controversy by having one of the least-liked advertising campaigns of all time, and Acclaim basically only used controversy for their marketing.
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Controversy can be a great selling point for video games.
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